Join Lara Croft on her first great tomb raiding expedition as she seeks to discover the secret of immortality. Featuring high-octane action set in the most beautiful and hostile environments on earth, Rise of the Tomb Raider delivers cinematic survival action-adventure.
at://did:web:gamesgamesgamesgames.games/games.gamesgamesgamesgames.game/3mghd5j6xg52d| Language | Audio | Subtitles | Interface |
|---|---|---|---|
| English | ✓ | ✓ | ✓ |
| Polish | ✓ | ✓ | ✓ |
| Portuguese (Brazil) | ✓ | ✓ | ✓ |
| Russian | ✓ | ✓ | ✓ |
| Chinese (Simplified) | ✓ | ✓ | ✓ |
| Chinese (Traditional) | ✓ | ✓ | ✓ |
| Japanese | ✓ | ✓ | ✓ |
| French | ✓ | ✓ | ✓ |
| Italian | ✓ | ✓ | ✓ |
| German | ✓ | ✓ | ✓ |
| Spanish (Spain) | ✓ | ✓ | ✓ |
| Dutch | ✓ | ✓ | |
| Korean | ✓ | ✓ | ✓ |
| Arabic | ✓ | ✓ |
82% / 20h
story: 3.5⭐
game design: 4⭐
gameplay: 4⭐
music & sound design: 3⭐
chara-design: 4⭐
ui: 3⭐
they took everything that worked well in the first game and made it better.
the story works well, except for the ending that lacks some depth.
still makes me want to discover what's next.
the platform side of the game is pretty similar, but i do appreciate how the "white paint" is better integrated.
the puzzles were WAY better. still not enough, even tho there were more. some of them really made me think.
the fighting is basically the same.
gathering ressources is a nice touch but i wish i could collect and carry more.
and i enjoyed the "learning languages" feature. it makes me actually want to get those journals scattered across the map (i didn't care about listening to them after a while tho)
the ui was way better than the first game.