Rise of the Tomb Raider is a third-person action-adventure game in which players control Lara Croft as she searches for the legendary city of Kitezh and a promise of immortality. Combat involves firearms, stealth, and melee weapons, while semi-open hub areas offer challenge tombs with puzzles, side missions, and resource scavenging for crafting. Players earn experience and unlock skills across three trees focused on combat, hunting, and survival. The game features an Expeditions mode that allows replaying levels with modifiers in place of traditional multiplayer.
A year after her experiences on Yamatai, archaeologist Lara Croft turns to her late father's research on the lost city of Kitezh and an artifact called the Divine Source, said to grant immortality. Her search leads her from Syria to the wilderness of Siberia, where she encounters Trinity, a paramilitary organization also seeking the artifact. After being captured and escaping with the help of a man named Jacob, Lara allies with his people, the Remnants, descendants of Kitezh's original inhabitants, to reach the city before Trinity can claim its power.
Enjoying Rise of the Tomb Raider?
82% / 20h
story: 3.5⭐
game design: 4⭐
gameplay: 4⭐
music & sound design: 3⭐
chara-design: 4⭐
ui: 3⭐
they took everything that worked well in the first game and made it better.
the story works well, except for the ending that lacks some depth.
still makes me want to discover what's next.
the platform side of the game is pretty similar, but i do appreciate how the "white paint" is better integrated.
the puzzles were WAY better. still not enough, even tho there were more. some of them really made me think.
the fighting is basically the same.
gathering ressources is a nice touch but i wish i could collect and carry more.
and i enjoyed the "learning languages" feature. it makes me actually want to get those journals scattered across the map (i didn't care about listening to them after a while tho)
the ui was way better than the first game.