Protocol: Umbra is an unsettling, observation-driven psychological horror game inspired by I’m on Observation Duty and FNaF, built in Python with Pygame-CE and powered by my own UI framework, Tessella.
You are the AI of a spaceship orbiting a mysterious celestial body at the edge of the solar system. While the crew sleeps, you stay awake - watching through cameras, monitoring the vessel, and searching for anomalies.
At first, it’s only small things: a misplaced object, a door open when you’re sure it was closed. But the longer you observe, the stranger everything feels - until you can’t trust what you’re seeing.
at://did:web:gamesgamesgamesgames.games/games.gamesgamesgamesgames.game/3mgmoo6jguu2l| Language | Audio | Subtitles | Interface |
|---|---|---|---|
| English | ✓ | ||
| Portuguese (Brazil) | ✓ | ||
| Portuguese (Portugal) | ✓ | ||
| Portuguese - Brazil | ✓ | ✓ | |
| Portuguese - Portugal | ✓ | ✓ | |
| Spanish - Latin America | ✓ | ✓ |