Broken Roads was born of a love for traditional isometric computer role-playing, and will provide a rich, engaging narrative in which players make their way across a desolated Australia.
Blending together traditional and all-new role-playing elements on top of a classless system offering near-unlimited character development options, Broken Roads presents players with an original morality system: the Moral Compass. This novel design sees dialogue options and questing decisions influence, and be influenced by, a character's philosophical leaning.
at://did:web:gamesgamesgamesgames.games/games.gamesgamesgamesgames.game/3mghto7k6vl2d| Language | Audio | Subtitles | Interface |
|---|---|---|---|
| Portuguese (Brazil) | ✓ | ✓ | |
| Chinese (Simplified) | ✓ | ✓ | |
| German | ✓ | ✓ | |
| Korean | ✓ | ✓ | |
| Polish | ✓ | ✓ | |
| Russian | ✓ | ✓ | |
| English | ✓ | ✓ | ✓ |
| French | ✓ | ✓ | |
| Spanish (Spain) | ✓ | ✓ | |
| English (UK) | ✓ | ✓ | ✓ |
| Finnish | ✓ |